Arm-Chair

Leather Technology Engineer

Engineering


  • Average Salary

    RM2500 - RM 5000

  • Career Trends

    -

  • Compability

What is Leather Technology Engineer?

Technological process of leather into finished goods. Leather Technology is a branch of engineering which deals with synthesis, production and refining of leather so that it can be put into efficient use. Leather Technology Engineer expected to provide more sustainable and lasting leather that can be used by different fields from automotive, furnishing and fashion.

Minimum education level

 

PT3

SPM

STPM

Diploma

Degree

Average Salary

RM2500 - RM 5000

Example of a Job Position

Leather Craft Expert
Skin Technology Expert
Leather Craftsman
Leather Industry Development Manager

Task

? Conduct applied research in the field of leather processing ? Organizecommunity service actively, build synergies with the leather processing industry and institutional fields at home and abroad ? Global competence in accordance with labor market needs and visionary in the field of Leather Processing ? Providereserach produce that can be applied in Leather Processing Industry ? Implement technical services, consulting, education and training in the field of Leather Processing Industry

Knowledge

Engineering and Technology

Knowledge of practical applications in engineering and technology. This includes the application of principles, techniques, procedures and equipment for designing and producing various goods and services.

Biology

Knowledge of plant and animal organisms, their tissues, cells, function, interdependence, and their interactions with the environment and each other.

Sales and Marketing

Knowledge of the principles and methods to show, promote, and sell products or services. Includes marketing strategies and tactics, product demonstrations, sales techniques, and sales control systems.

Production and Processing

Knowledge of raw materials, production processes, quality control, costs, and other techniques to maximize the effectiveness of manufacturing and distribution of goods.

Skills

Learning Strategy

Choose and use appropriate instructional training / methods and procedures when learning or teaching new things

System Evaluation

Identify steps or indicators of system performance and actions needed to develop or improve performance, relative to system objectives.

Science

Use scientific rules and methods to solve problems.

Equipment Maintenance

Perform routine equipment maintenance and determine when and what kind of treatment is needed.

Equipment Selection

Determine the type of tools and equipment needed to do the work.

Capability

  • 1

    Smooth Idea - The ability to generate many ideas for one topic (total ideas are the most important, not quality, truth, or creativity).

  • 2

    Problem Sensitivity - The ability to tell when something is wrong or maybe wrong. This does not involve solving the problem, only knowing if there is a problem.

  • 3

    Selective Attention - The ability to concentrate on tasks in a given period without being easily distracted.

  • 4

    Originality - The ability to bring unusual ideas or bright ideas to a given topic or situation, or to develop creative ways of solving problems.

  • 5

    Manual Dexterity - The ability to quickly move your hands, hands and arms simultaneously, or both hands to grasp, manipulate, and attach objects.